无脑 平铺 系列 黑盒 :: 基础/珍奇物料->白糖 [可换公式] Tillable Blackbox Module :: Raw/Rare -> White Cube @ MkII & III 1/S (Rectangle) [Recipe Switchable]

- 从此要什么就建什么,撒手不管物料配平,机器效率配平
- 无繁琐的中间产物,节省物流消耗
- 只需要集中精力搞扩张和开矿,保护肝脏
- 可平铺设计,要多少就建多少
- 优化面积 = 50 x 99 格
- 避开星球网格的错开维度建造
- 50格宽正好可无错开铺到 南北46°. 1个星球全铺满可放下46个模块
- 在极不可能情况下,如果堵氢了,手动将卡西米尔晶体的制造台里的氢清空即可
 
物料输入:
- 再说
产品输出:
- 白糖 = 1/s
 
公式转换使用说明(!必看!):(默认非珍奇材料, 非高效公式)
- 粒子容器: 新旧公式原料皆无冲突独立运输. 且两公式产出速度相同. 所以两公式可以任意比例同时或独立存在.
- 卡西米尔晶体: 新旧公式原料皆无冲突独立运输. 且两公式产出速度相同. 所以两公式可以任意比例同时或独立存在.
- 碳纳米管: 新旧公式原料皆无冲突独立运输. 且两公式产出速度相同. 所以两公式可以任意比例同时或独立存在.
- 金刚石: 新旧公式原料皆无冲突独立运输. 两公式可以任意比例同时或独立存在.
- 晶格硅: 同时存在两种公式的生产设备, 各自独立运行时均可支持模块全速运行, 默认优先使用高效公式产物. 如果定要排除其一, 则需断供对应的材料输入.
 
注意事项:
- 任何等级的货物叠加科技都会使3级分拣器产生内部临时缓存. 任何非新公式原料共用入料传送带上有未完全消化缓存的3级分拣器必定会堵塞换公式后的生产单位. 此时需要手动取出缓存或重新安装分拣器. 建议非必要情况下, 不要擅自升级蓝图中的2级分拣器.
 
欢迎使用 更多 无脑平铺系列模块 https://www.dysonsphereblueprints.com/users/371/blueprints
使用后玩法类似 星际争霸/群星 为以后战斗系统做好准备


- From Raw Resources to Described Product.
- No mess around of middle product outputs
- Restore your Main focus on exploring and expanding
- No Hassel on material balancing (Already balanced to the best possible)
- Full Internal Efficiency within Block
- Build as you go. Basic Building Block Fully Tillable
- Nicely Fit in 50 x 99 smallest space units
- Place along equator direction and avoid crossing misaligned gridlines
- Work well from equator to 46 deg S/N when avoiding misaligned gridlines. 1 planet can be tiled with 46 modules
- It is extremely unlikely Hydrogen line overfilled and halt all production. If this happens, manual removal of the hydrogens from Casimir Crystal Assemblers will solve the problem.

INPUT:
- TBC
OUTPUT:
- White Cube = 1/s

Instruction for Change of Recipes (! Must Read !): (Non-Rare Material, Non-Advanced Recipe by default)
- Particle Container : Materials for both recipes are independently conveyed with no conflicts. As production rates are the same, both recipes may independently or concurrently used at any ratio.
- Casimir Crystal: Materials for both recipes are independently conveyed with no conflicts. As production rates are the same, both recipes may independently or concurrently used at any ratio.
- Carbon Nanotube : Materials for both recipes are independently conveyed with no conflicts. As production rates are the same, both recipes may independently or concurrently used at any ratio.
- Diamond : Materials for both recipes are independently conveyed with no conflicts.Both recipes may independently or concurrently used at any ratio.
- Crystal Silicon: 2 types of production equipment coexist in circuit to handle both recipes. Each type can independently support full speed operation of the whole module. Product from advanced recipe has higher priority by default. If one production type has to be excluded, corresponding ingredient fed need to be cut off.

Caution:
- Any level of cargo stacking tech will create temporary storage cache within individual Sorter MK3. Any unconsumed cached cargos that is not part of the new recipe and on a shared belt will definitely block input to the production unit. Each of the blocked sorter MK3 need to be manually cleared of cached items or be reinstall. It is highly recommended that unless absolutely necessary, sorters MK2 in the blueprint shall NOT be upgraded.

See more of Tillable Blackbox Modules https://www.dysonsphereblueprints.com/users/371/blueprints 
Play more like Starcraft / Stellaris, as a preparation for the up-coming combat system
The Preview feature is unavailable at the time.

Blueprint

  • Author: Terrevil
  • Collection: Basicbox
  • Game version: 0.8.19.7662
  • Copied: 88 times
  • Created: almost 3 years ago
97

This blueprint requires

4043 structures
  • 46
  • 122
    • 20
    • 14
    • 16
    • 28
    • 18
    • 4
    • 6
    • 12
    • 4
  • 51
    • 4
    • 4
    • 4
    • 2
    • 2
    • 2
    • 2
    • 2
    • 2
    • 2
    • 6
    • 8
    • 6
    • 4
    • 1
  • 4
  • 19
    • 2
    • 2
    • 4
    • 1
    • 1
    • 1
    • 2
    • 1
    • 3
    • 2
  • 60
    • 3
    • 10
    • 15
    • 12
    • 8
    • 6
  • 5
    • 1
    • 4
  • 1
  • 4
    • 4
  • 14
    • 7
    • 3
    • 4
  • 542
  • 28
  • 3147

Tagged with