- Fully Proliferates all intermediate products, thereby using 3 to 4 times less Raw Resources(e.g. iron ore: 1581/m -> 444.2/m). Except for coal, for which it uses more.
- Creates Proliferator Mk.III locally.
- Design is incredibly dense by using a lot of belt tricks.
- ILS can request warpers.
- Design comes with 3 launch silos, which can keep up with 15 rockets per minute, overflow is stored in ILS.
- Uses 230 MW of power(excluding ILS).
- Uses green and blue belts as little as possible.
INPUTS:
- Iron Ore => 444/m
- Copper Ore => 206/m
- Silicon Ore => 530/m
- Titanium Ore => 480/m
- Stone => 170/m
- Coal => 425/m
- Fire Ice => 350/m
- Water => 55/m
- Organic Crystal => 22/m
- Hydrogen => 116/m
- Deuterium => 435.2/m
OUTPUT:
- Rockets => 17/m
NOTE:
- It takes awhile to start up(~30 min), because the time it takes for the Proliferator Mk.III production to saturate the system. (you can speed this up by manually placing Proliferator Mk.III into the spray coaters, especially at the carbon nanotubes, graphene, titanum ingot and fire ice)
- Make sure it is powered 100%, otherwise the spray coaters can fail. Which will result in loss of efficiency and production.
- Can't be placed to far from the equator.
This Blueprint was inspired by the designs of
Terrevil. (Awesome designs!)
For the belt bending tricks I followed
Ludus's tutorial:
video! and used some of his blueprints.
And some of my own Proliferator belt tricks, which you can find on my profile.
Ratio calculations where done via: factoriolab.github.io