Polar Super Sushi Mall / Input Only Raw Resources To Build All Buildings / Everything = Proliferated

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MALL HAS BEEN TESTED AND WORKS

Hi everyone, Your favorite expert mall builder is back in action!

I have build 3 malls in the past, The last one i made https://www.dysonsphereblueprints.com/blueprints/factory-polar-super-mall-input-only-raw-resources-to-make-all-buildings-darkfog-excluded-all-items-proliferated was at that moment the biggest project i done so far, And was well received by the community!
Now i have taken it to the next level, Starting from scratch i made a similar design but this time implementing the sushi belt, Turning it into the Polar Super Sushi Mall.
Almost all of the malls that you can find on this website normally require you to input the correct components directly so that the mall can construct the buildings for you, but those components have to be made somewhere else first and then they have to be transported to the mall. This is not convenient at all!
Therefore, By combining the construction of the components and buildings to the same location, Transporting problems are mostly solved now! making this mall SUPER convenient!
The only thing you transport to the mall is raw resources, Namely:
- Iron Ore
- Copper Ore
- Stone Ore
- Coal
- Hydrogen
- Sulfuric Acid
- Water
- Unipolar Magnet
- Stalagmite Crystal
- Grating Crystal
- Silicon Ore
- Titanium Ore
- Crude Oil
With these 13 requirements, The mall will construct all the components that are required to build all the buildings

- This blueprint can only be placed on the north or south pole.
- When placing this blueprint you will have to force it(Shift+Enter) due to 4 Energy Exchangers that cannot be build(bugged??) , So you will have to manually place them and than connect the belts correctly.
- I used https://dsp-ratios.com/calculator for a correct ratio of buildings required for the mall. 
- The Mall will create all components needed to build all buildings.
- The Mall will build all buildings save for the Negentropy Smelter, Re-Composing Assembler and the Self-Evolution Lab.
- The mall will NOT make any ammunition or attack units.
- The mall will make Bots, Drones and Interstellar Logistics Vessels. Foundations are also created.
- The mall will make its own Space Warpers so that it can operate outside of its own solar system.
- The mall will make Proliferator MK.III for usage within the mall.
- Everything in the mall will be sprayed with proliferator unless specifically specified here below.
- The proliferator will be proliferated so that the proliferator has more charges per spray.
- Due to design limitations of this sushi mall, Any building that is an upgraded version of its stock version can't be fully proliferated, Unfortunately.
- Empty accumulators are not sprayed due to them not giving any benefit (It does not charge up faster when sprayed). Accumulators charged are used to build Orbital Collectors. Charged accumulators will be sprayed ofcourse.
- Crude Oil and the Coal needed to make Refined Oil wont be sprayed in the mall, Because doing so will overflow the factory with to much hydrogen that the factory can't process and thus it will be dumped on the Refined Oil belt, Which leads to the belt getting stuck at the next factory which does not need the hydrogen..
- The mall will be powered by tons of Solar panels and Wind Turbines, So placing the mall on a planet that's close to a star guarantees a high energy income. Incase you build the mall in a system with a Dyson Sphere, Just replace the Solar Panels and Wind Turbines with Ray Receivers.
- Finished components will be picked up by bots and brought to their designated location on one of the sushi belts.
- Buildings build will than be sent by bots to an ILS ready for shipping to other planets.
- You can easily adjust the sliders inside the ILS if you need more or less of a certain product in stock.
- If you build this mall and you don't have all the technologies needed unlocked, Than you will have to manually input the recipes to the factories once u unlock them.
- There are only 40 spots available for the export of buildings(8x ILS), There are however more than 40 buildings being made in the mall, In this blueprint i set up the export in such a way that any building introduced with the dark fog update will not be exported, Incase you have need of them you will have to swap out one of the exporting buildings that you don't have need off.
- The mall will not saturate quickly if your ILS output for the raw materials is only 1 stack high (which is the standard) So i advice you to research Station Integrated Logistics lvl 1 , 2 and 3 as soon as possible, So your ILS output will get to +2 , +3 or +4 stacks, This is however not an easy task since u need Universe Matrixes to do so.
- Compared to my previous mall, This mall has a much cleaner layout.

Feel free to check out my other blueprints here:
https://www.dysonsphereblueprints.com/users/blueprints?search=&tags=&author=lightningshattr

Cheers! Enjoy the blueprint!
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