Early midgame assembly

Assembly of 23 intermediate materials needed in the midgame. These are almost all intermediate items needed to produce anything. Fully proliferated.

The build fits in a 160x140 cell rectangle.

Expectation management: I did my best to hit realistic ratios, but the exact right ratios depend on the demand placed on the system so it is not guaranteed that the build can work at full capacity. The best performance is obtained if all buffers are allowed to fill up, and the system is not overtaxed.

90 assemblers:
  • electric motors
45 assemblers:
  • circuit boards
  • magnetic coils
  • electromagnetic turbines
  • gears
  • microcrystalline components
  • processors
  • plane filters
24 assemblers:
  • prisms
  • super-magnetic rings
  • particle containers
  • titanium crystals
  • particle broadband
  • frame material
  • graviton lenses
  • titanium glass
  • casimir crystals
  • quantum chips
  • annihilation constraint spheres
  • silicon crystals (advanced recipe)
12 assembers:
  • particle exciters
  • photon combiners
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Blueprint

  • Author: Steven
  • Collection: Factories
  • Game version: 0.9.27.15466
  • Copied: 10 times
  • Created: over 1 year ago
8

This blueprint requires

9260 structures
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