Bot Mega Mall

This is my first attempt (version 1) at a 100% bot-based mall. All buildings, vessels, warpers and antimatter fuel are provided by the mall. My goal was to see if it could be done and whether it would run efficiently. I can say with confidence, it beats any belt-based mall I've ever built. Note, for now, this uses PLS, but I have plans to make an ILS version also that  you can plop down on any planet and build products anywhere in the universe. 

Design notes:
  • fairly compact: width 108 tiles, heigh 80 tiles - smaller than my old belt-based mall
  • each PLS feeds 4 items into "feeder boxes", only 1 feeder box per item is needed, all items are sprayed with Mk3 Proliferator before entering the bot network
  • each assembler uses a fixed template - input is 2-box, 3-box, 4-box or 5-box - each assembler gets its own input storage for EACH item required for the recipe
  • each input box has two slots of buffered items (with a few exceptions where it's 4 slots of buffer for buildings that need a lot of one item, e.g. the ILS needs 50 Titanium Alloy, so I have a bigger buffer for those)
  • none of the assemblers are ever starved for resources (unlike belts) so during initial startup phase, they all run at 100% capacity, items are built super FAST
  • all output boxes containing the buildings are highlighted in RED, each of those boxes is set to distribute items to Icarus
  • for Mk1, Mk2, Mk3 items (belts, sorters, assemblers, smelters), the output box is also set to automatically distribute to input boxes that need to build the next level item
  • each output box has one lower box with items and one 2nd story box with all the slots blocked, this allows the bot network to collect extra items from Icarus when needed, so there is always some spare capacity - also handy when upgrading from Mk2 to Mk3... extra belts/sorters/assemblers are returned to the mall to be upgraded
  • all of the buildings are built in the same order as seen in the replicator view (left to right, top to bottom)
  • the bots can keep up with supply no problem, I have never seen any assembler go idle during the startup phase
  • Mk3 Proliferators, Foundation, Antimatter Fuel and Space Warpers are made offsite in bulk and brought in via the PLS in the upper right corner and added to the bot destruction network
Planned improvements for version 2:

  • Definitely can make it more compact by organizing assemblers to pull similar items from adjacent boxes, requires some better planning which I didn't attempt in Version 1
  • I plan to feed some ILS for auto distribution of buildings to other planets, perhaps combine both PLS-feeder network and ILS distribution into an ILS-only network, but spacing is an issue

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Blueprint

  • Author: ixxxion
  • Collection: Factories
  • Game version: 0.9.27.14546
  • Copied: 24 times
  • Created: over 1 year ago
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