***** REMINDER: THIS IS A SOLAR SWARM BLUEPRINT, IT WILL NOT PASTE INTO THE SHELL LAYER, ONLY INTO THE SWARM LAYER. *****
This is a starter double-layered solar sail setup, with a total of 8 unique orbits. It's become my go-to setup for new hard games where you need the sails power to get you over the power-creep-hump before you can get into frames and the like. I only start launching sails after I've maxed out the solar sail lifetime bonuses and a 'lot' of the solar reclaimer's %+ angle improvements. Either all the way through purple or sails through purple and energy capture at least through yellow. The inner and outer orbits have counteracting orbit-directions as well as do each of the rings compared to their neighbor, and the varied angles-of-attack needed for the different rings helps to easier position EM-rails for continuous-fire-insertion. Only the equatorial ring spins in the same direction both inside and out, as I thought it added a level of realism and believably (and looks really good).
[Edit to add: Screenshot taken from ultrawide setup, may appear slightly stretched in not-expanded image here.]
***** REMINDER: THIS IS A SOLAR SWARM BLUEPRINT, IT WILL NOT PASTE INTO THE SHELL LAYER, ONLY INTO THE SWARM LAYER. *****
(This is partially a test of sail blueprints, and also something I re-use all the time myself)