Legit 2582 Nodes

There are a number of tools (IE: mods and external programs) which assist with the creation of Dyson sphere blueprints.  Unfortunately, many of these tools perform inaccurate distance checks or skip them entirely.  This has inadvertently led to the creation of several blueprints on this site which contain node arrangements that the game wouldn't ordinarily allow.

This is not one of those blueprints.  Every node in this design was hand-placed without mods using the in-game editor.  All of these nodes obey the 4.10 degree intra-node angle requirement enforced by the editor.  All-in-all this design contains 2582 nodes, 7580 frames, and 5000 shells.  The purpose of this design is to produce as much power as possible per Dyson sphere layer.  

At the time of this writing (10/31/2022) I believe this design to contain the highest node count of all legitimate publicly shared Dyson sphere blueprints.  A great deal of passion and effort (trigonometry, calculus, algorithmic analysis, software simulation, etc.) went into the creation of this blueprint.  If somebody out there manages to produce a design with a higher node count I would be extremely interesting in hearing how this was accomplished!

Feel free to hit me up on Discord (@Aorus Corsair) if you have any questions about this blueprint.

Blueprint

17

Dyson Sphere summary

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Tagged with

  • Shell
  • Nodes
  • Dense